particle simulations

2018-present

I started to explore particle and fluid simulations to understand how to work with points, volumes, forces, and dynamics. this keeps me up to date on the latest with Houdini.

 
 

opz

2023

some fan motion art for my favorite instruments

 
 

vellum cloth

2019-

my ongoing vellum cloth simulations in Houdini. you can see more on my instagram

 
 

pods

2016

my introduction to procedural modeling and animation. i was inspired by deep sea creatures and designed a couple of concepts with a deep ocean vibe